In this poetically charged artistic game, experience those last few precious moments of a familiar space and time, before that final moment when you step away and turn to face the unknown.
- Friendly to non-gamers and unique to the platform.
- Carefully crafted interactive drama about self-reflection.
- Inspired by the reflective poetry of Antonio Machado.
“The melancholy of travel, in the palms of your hands.”
Pippin Barr, Game Maker (The Artist Is Present)
“Leaving is what Ian Bogost calls a provocation-machine.”
Tommy Rousse, Games Scholar (ludist.com)
“A carefully crafted experience.”
Simon Maurer, Games Student
Leaving: A tale of wandering & goodbyes
In the role of Willem, the player transits through a three act sequence with loved ones, before experiencing that final moment of Leaving. It was designed and developed following an artistic ideology that can be characterized by being poetic, realtime 3d, experiential, beautiful, inclusive and ambiguous.