Mimicry games was founded in July 2012 by Thomas J. Papa, an artist who has devoted his life to exploring the bleeding edge of games. And thank the gods for that, because on the budget of a Game Masters student, he has had to rely on his wits to wine and dine creative talent to help this beautiful experiential game to take flight. Plus he is also super charming which helps.
He is a talented, experienced indie game developer who has left home often, having studied extensively in Holland, Japan and the USA. He is currently pursuing his MSc in Game Analysis at ITU Copenhagen, Denmark.
“The idea behind Leaving came up when I was an international student in Japan, an experience that raised many questions in me. It is around these questions that the game was developed. The most notable being: how do I balance my life between possibilities and assurances?”.
“During the concept development I was introduced to a famous poem by Antonio Machado. After having read his words, which truly captured the feeling of what I wanted to convey, the game just -had- to revolve around it”.